Lingheng TaoAug 251 min readComputer GraphicsCG Tech Interview #2 Physically Based Rendering#ComputerGraphics #GameProgramming #TechnicalArt #GameEngine This section serves as a summary of all the Physically-Based Rendering...
Lingheng TaoAug 253 min readComputer GraphicsCG Tech Interview #1 Basics#ComputerGraphics #TechnicalArt #GameEngine #GameProgramming This series of notes is intended to help prepare for technical interviews...
Lingheng TaoOct 4, 20237 min readUnity Shader #1 Render Pipeline#UnityShader #GameEngine #TechnicalArt This note is mainly about basic information about Unity's graphics rendering pipeline and vertex...
Lingheng TaoFeb 7, 20222 min readGame EngineUE#4 Lighting - Part 1 Directional LightThis note writes about some basic concepts of lighting adjustments in Unreal Engine 4.
Lingheng TaoNov 30, 20211 min readZBrush Tutorial #1 Basic Operations#ZBrush #TechnicalArt #GameDesign I. Basic Operations. pan: Alt + LMB (blank). zoom: Alt(down) + LMB (down) + Alt(up) + LMB (move)....
Lingheng TaoAug 15, 20213 min readGame EngineUE4#1 Basic Operations#UnrealEngine4 #Notes #GameEngine #TechnicalArt Real Basics This notes write about the basic operations of Unreal Engine 4. I'm using the...