Lingheng TaoJan 104 min readGame EngineUnity Engine #4 MonoBehavior#GameEngine #UnityEngine #GameProgramming This note mainly talks about what you need to know about MonoBehavior, the script parent class...
Lingheng TaoJan 107 min readGame EngineUnity Engine #3 Patterns#GameEngine #UnityEngine #GameProgramming This article mainly introduces the design patterns of various types of code. In GoF's book...
Lingheng TaoJan 103 min readGame EngineUnity Engine #2 System / Networking#GameEngine #UnityEngine #GameProgramming This note is mainly about computer systems and network knowledge. Principles of network...
Lingheng TaoJan 104 min readGame EngineUnity Engine #1 Memory#UnityEngine #GameEngine #GameProgramming This note is mainly about the memory management of the Unity engine. Basic concepts Unity's...
Lingheng TaoJan 107 min readGame EngineUnity Engine #0 C-Sharp#GameEngine #GameProgramming #UnityEngine #ProgrammingLanguage This note is mainly about the C# language. A complete understanding of...
Lingheng TaoJan 88 min readUnity Engine #0 C-Sharp#GameEngine #GameProgramming #UnityEngine #ProgrammingLanguage 这篇笔记主要是关于 C# 语言的。完整了解 Unity 的特性必须要从 C# 语言开始。这一部分虽然非常八股文,但是能够很好地帮助我们提高程序的性能...