About
I’m a graphics technical artist at First Fun, where I build rendering tools, shaders and pipelines for artists. Before that I was a graphics engineer in Apple’s Vision Products Group.
I studied architecture and computer science at Carnegie Mellon, then entertainment technology at the ETC. I write long notes on graphics, draw, and take photographs. I work in English, Chinese and Japanese.
Experience
- 2025First FunTechnical Artist, unannounced product
- 2024AppleGraphics Engineer, Vision Products Group
- 2023Carnegie Mellon UniversityMaster of Entertainment Technology, ETC
- 2017Carnegie Mellon UniversityB.A. in Architecture and Computer Science
Elsewhere
- ltt@taotamago.com
- lingheng-tao
- GitHub
- lockbrains
- Résumé