Use this note to quickly look up all notes in the Unity Shader series.
Basics
Case Studies
Rendering Techniques
Render Pipeline
Unity Shader #0 Math Basics
Unity Shader #1 Render Pipeline
Unity Shader #2 Code Basics
Unity Shader #3 URP Upgrade
Unity Shader #4 Drawing Shapes on UV
Unity Shader #5 Rim Light
Unity Shader #6 Scan & Hologram
Unity Shader #7 Anime Toon Shader
Unity Shader #8 Dissolve
Unity Shader #9 Raindrips on Lens
Unity Shader#10Curved World
Unity Shader#11Water Surface
Unity Shader#12Interactable Grass
Unity Shader #13 Post-Processing
Unity Shader#14Planar Shadow
Unity Shader#15 Subsurface Scattering
Unity Shader#16Lighting & Reflection
Unity Shader#17Forward & Deferred Rendering
URP#1Universal Lit & URP ShaderLab
URP#2Shader Graph
URP#3Render Feature
